70 products were found matching your search for 3d Renderings in 2 shops:
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Keyshot 3d Rendering
Vendor: Abebooks.com Price: 33.17 $Book is in Used-VeryGood condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain very limited notes and highlighting. 0.66
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3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
Vendor: Abebooks.com Price: 56.88 $Book is in Used-VeryGood condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain very limited notes and highlighting. 2.71
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HLSL Development Cookbook: Implement Stunning 3d Rendering Techniques Using the Power of Hlsl and Directx 11
Vendor: Abebooks.com Price: 71.72 $Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required.If you have some basic Direct3D knowledge and want to give your work some additional visual impact by utilizing advanced rendering techniques, then this book is for you. It is also ideal for those seeking to make the transition from DirectX 9 to DirectX 11, and those who want to implement powerful shaders with the High Level Shader Language (HLSL).
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Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
Vendor: Abebooks.com Price: 21.05 $Gently used with minimal wear on the corners and cover. A few pages may contain light highlighting or writing, but the text remains fully legible. Dust jacket may be missing, and supplemental materials like CDs or codes may not be included. Could have library markings. Ships promptly!
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HLSL Development Cookbook : Implement Stunning 3d Rendering Techniques Using the Power of Hlsl and Directx 11
Vendor: Abebooks.com Price: 54.56 $Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required.If you have some basic Direct3D knowledge and want to give your work some additional visual impact by utilizing advanced rendering techniques, then this book is for you. It is also ideal for those seeking to make the transition from DirectX 9 to DirectX 11, and those who want to implement powerful shaders with the High Level Shader Language (HLSL).
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Axonometric and Oblique Drawing: A 3-D Construction, Rendering, and Design Guide
Vendor: Abebooks.com Price: 83.93 $Explains the two types of paraline drawings, which are characterized by foreshortening of proportions and changes of angle. Emphasizes oblique paraline projections, in which the actual plan or elevation is used without foreshortening to produce the three-dimensional paraline. Also discusses methods of construction, shadow casting, and exploration and emphasis; and includes a variety of drawings by professional architects. No index or bibliography. Annotation c. by Book News, Inc., Portland, Or.
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3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Color Edition
Vendor: Abebooks.com Price: 52.09 $This unique book presents definitions for over 1200 terms, with hundreds of illustrations, in both black and white and color (color edition only). The lexicon includes terms from many related subjects, such as CAD, CAD/CAM, cinematography, light, physics, natural behaviors, and atmospheric phenomena. It was written for students, teachers, and professionals, as well as for lay readers who want a broader understanding of the tools and concepts involved. Terms related to 3D modeling include bicubic surface, constructive solid geometry, intersection, mesh optimization, polygonization, ruled surface, and spline. Terms related to animation include character rigging, flash animation, keyframing, lattice animation, light animation, motion capture, onion skinning, skeletal animation, storyboard, and velocity curve. Animation and rendering often encompass techniques from cinematography, including lighting, camera work, and mood-setting atmospherics. Terms related to these major subjects and rendering itself include ambient light, beauty pass, caustics, color models, crane shot, Dutch angle, Gouraud shading model, graphics pipeline, lead room, matting, montage, photon mapping, ray casting, ray tracing, reflection pass, shutter angle, and wipe. Some of the key terms refer to other sources for more in-depth coverage of the topic.
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Axonometric and Oblique Drawing: A 3-D Construction, Rendering, and Design Guide
Vendor: Abebooks.com Price: 24.77 $Explains the two types of paraline drawings, which are characterized by foreshortening of proportions and changes of angle. Emphasizes oblique paraline projections, in which the actual plan or elevation is used without foreshortening to produce the three-dimensional paraline. Also discusses methods of construction, shadow casting, and exploration and emphasis; and includes a variety of drawings by professional architects. No index or bibliography. Annotation c. by Book News, Inc., Portland, Or.
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Pro-Ject AutoCAD 2020 A Project-Based Tutorial: Floor Plans, Elevations, Printing, 3D Architectural Modeling, and Rendering (Paperback or Softback)
Vendor: Abebooks.com Price: 2.09 $Learn to design Home Plans in AutoCAD In this book, you will discover the process evolved in modeling a Home in AutoCAD from scratch to a completed two storied home. You will start by drawing two-dimensional floor plans and elevations. Later, you will move on to 3D modeling and create exterior and interior walls, doors, balcony, windows, stairs, and railing. You will learn to create a roof on top of the home. You will add materials to the 3D model, create lights and cameras, and then render it. Also, you will learn to prepare the model for 3D printing.
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Physically Based Rendering: From Theory to Implementation (The Interactive 3D Technology Series)
Vendor: Abebooks.com Price: 66.53 $Rendering is a crucial component of computer graphics― the conversion of a description of a 3D scene into an image for display. Algorithms for animation, geometric modeling, and texturing all must feed their results through some sort of rendering process for the results to be visible in an image. Focusing on realistic images, physically based rendering incorporates ideas from a range of disciplines, including physics, biology, psychology, cognitive science, and mathematics. This book presents the algorithms of modern photorealistic rendering and follows step by step the creation of a complete rendering system. As each new rendering concept is introduced it is also shown implemented in code―there is no better way to understand the subtle and complex process of rendering. The code itself is highly readable, written in the literate programming style that mixes text describing the system with the code that implements it. The result is a stunning achievement in graphics education for students, professionals, and researchers. *CD-ROM with the source code for a complete rendering system for Windows, OS X, & Linux―with many examples of images created by the system throughout the 4 color text*The code and text are tightly woven together through the technique of literate programming with a unique indexing feature that lists all locations of functions, variables, and methods on the page they are first described*The most complete guide to understanding, designing, and building a rendering system
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Practical Rendering and Computation with Direct3D 11
Vendor: Abebooks.com Price: 83.88 $Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3.codeplex.com By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. Key Features Presents the high level concepts used to design algorithms Describes the nuts and bolts of how to implement the algorithms Explains each of the major components of the Direct3D 11 library Shows how Direct3D 11 can be used in a variety of real-world situations Provides source code and sample programs on a supplementary website
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Architectural Design with SketchUp 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting, 2e
Vendor: Abebooks.com Price: 106.78 $2nd edition. 352 pages. 9.25x7.50x1.00 inches. In Stock.
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Pro-Ject AutoCAD 2020 A Project-Based Tutorial: Floor Plans, Elevations, Printing, 3D Architectural Modeling, and Rendering
Vendor: Abebooks.com Price: 21.63 $Learn to design Home Plans in AutoCAD In this book, you will discover the process evolved in modeling a Home in AutoCAD from scratch to a completed two storied home. You will start by drawing two-dimensional floor plans and elevations. Later, you will move on to 3D modeling and create exterior and interior walls, doors, balcony, windows, stairs, and railing. You will learn to create a roof on top of the home. You will add materials to the 3D model, create lights and cameras, and then render it. Also, you will learn to prepare the model for 3D printing.
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Practical Rendering and Computation with Direct3D 11
Vendor: Abebooks.com Price: 166.43 $Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3.codeplex.com By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. Key Features Presents the high level concepts used to design algorithms Describes the nuts and bolts of how to implement the algorithms Explains each of the major components of the Direct3D 11 library Shows how Direct3D 11 can be used in a variety of real-world situations Provides source code and sample programs on a supplementary website
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3D Games, Volume 2: Animation and Advanced Real-time Rendering
Vendor: Abebooks.com Price: 59.99 $The second volume of the 3D Games series concentrates on the areas of advanced real-time rendering and animation. The computer games industry continues to consume techniques from off-line graphics as more and more powerful hardware facilitates this. With the launch of GeForce3 and X-box there is a massive leap forward in the techniques that can be implemented in real-time. The theory behind these techniques is addressed in the book, integrated with practical implementations using the accompanying FLY3D games engine. The game engine that accompanies the text (www.fly3d.com.br) is a second generation advanced engine that includes, for example, facial animation and full facilities for character animation. The book/CD package will appeal to students on computer games courses or on graphics courses with an emphasis on animation. It will also appeal to professional games developers and other games enthusiasts keen to understand the theory behind games development and create their own games.
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Architectural Design With Sketchup : 3d Modeling, Extensions, Bim, Rendering, Making, Scripting, and Layout
Vendor: Abebooks.com Price: 54.06 $Unread book in perfect condition.
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Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering
Vendor: Abebooks.com Price: 22.61 $Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
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The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan
Vendor: Abebooks.com Price: 48.81 $Like New condition. Great condition, but not exactly fully crisp. The book may have been opened and read, but there are no defects to the book, jacket or pages. 1.59
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The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan
Vendor: Abebooks.com Price: 49.29 $Book is in NEW condition. 1.59
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The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering
Vendor: Abebooks.com Price: 107.57 $Blender is the first and only fully-integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, and realtime interactive 3D with cross-platform compatibility--all for free. Originally developed by Not a Number (NaN) as a commercial product, Blender has since been released as free software, with the sources available under GNU GPL. The Official Blender 2.3 Guide is an introduction to the sometimes complicated Blender interface and a complete guide to everything that Blender can do. Written by the designers who created and currently maintain Blender, the book covers methods of designing models, materials, and light; rendering 3D scenes; creating 3D animations; as well as advanced topics such as using Blender as a video editor. Includes a 4-color insert and a CD-ROM containing Blender for all platforms.
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